AI Insights · Timothy · April 2025
Top 5 Boxing Games Performance in Ghana - Q1 2025
Explore the performance trends of the top boxing games in Ghana during the first quarter of 2025, including downloads, revenue, and active users.
In the first quarter of 2025, the top boxing games in Ghana demonstrated varied performance metrics on a unified platform, combining data from both iOS and Android. Here's a closer look at how each game fared, based on Sensor Tower data.
WWE Mayhem from Reliance Games saw its weekly downloads peak at 814 in early January before gradually declining to 274 by the end of March. Revenue peaked at $149 in late December and then dipped to single-digit figures, ending the quarter at zero. Weekly active users decreased from 1.1K in early January to 514 by the end of March.
Real Boxing 2 by Vivid Games S.A. had a steady download performance, with a notable increase to 531 downloads in early March. Revenue fluctuated slightly, closing the quarter at $16. Active users showed resilience, maintaining around 885 users by the end of March.
Wrestling Revolution 3D from MDickie Limited achieved consistent download numbers, reaching 1.4K by late March. Revenue was modest, peaking at $14 in late February. Active users increased from 2K in early March to 2.2K by the end of the quarter.
Wrestling GM from SICKO GAMES CORPORATION had minimal download activity, with negligible revenue, peaking at $32 in late December.
Real Boxing: KO Fight Club experienced a steady download rate, peaking at 1.1K in early January. Revenue remained low, with a brief increase to $14 in early March. Active users showed a slight increase to 1.6K by the end of March.
For more detailed insights and data, visit Sensor Tower. These metrics provide a snapshot of the dynamic landscape of boxing games in Ghana, highlighting user engagement and financial performance trends over the quarter.